Saves the foam object as a set of trimmed surfaces (one faced breps)
For each brep it saves an entry in the user dictionary with the faceId
For each vertex in the brep as Point an entry in the user dictionary is saved with the PFvertex Id
Namespace:
PolyFramework
Assembly:
PolyFramework (in PolyFramework.dll) Version: 0.5.0.0 (0.5.0.0)
Syntaxpublic IList<Guid> SaveAsFaces(
bool asMesh = false
)
Public Function SaveAsFaces (
Optional asMesh As Boolean = false
) As IList(Of Guid)
public:
IList<Guid>^ SaveAsFaces(
bool asMesh = false
)
member SaveAsFaces :
?asMesh : bool
(* Defaults:
let _asMesh = defaultArg asMesh false
*)
-> IList<Guid>
Parameters
- asMesh (Optional)
- Type: SystemBoolean
[Missing <param name="asMesh"/> documentation for "M:PolyFramework.PFoam.SaveAsFaces(System.Boolean)"]
Return Value
Type:
IListGuid[Missing <returns> documentation for "M:PolyFramework.PFoam.SaveAsFaces(System.Boolean)"]
See Also