This scales an edge while keeping a given direction
If edge is reversed it will be un-reversed by reconstruction to the new direction.
Namespace:
PolyFramework
Assembly:
PolyFramework (in PolyFramework.dll) Version: 0.5.0.0 (0.5.0.0)
Syntaxpublic void ScaleToDir(
Vector3d dir,
double factor
)
Public Sub ScaleToDir (
dir As Vector3d,
factor As Double
)
public:
void ScaleToDir(
Vector3d dir,
double factor
)
member ScaleToDir :
dir : Vector3d *
factor : float -> unit
Parameters
- dir
- Type: Vector3d
imposed direction - factor
- Type: SystemDouble
scale factor
See Also